Flipbook Workshop

The course will explore and explain the basic elements of design, from the simple materials (paper, pen, scissors, staplers) to design methodology (sequential timing, spatial reasoning) in simple, hands-on lessons.

Flipbook Workshop by Daniel Sptitzberg


Purpose: Flipbooks are basic animations that can be constructed from limited materials and expenditures. Students will gain the tools to make their own flipbooks and then advance towards constructing more complicated animations in a self-taught and/or peer-inspired manner.

Audience: The ideal number of participants is between 8 -12, allowing for maximum attention and focus, with peer encouragement.

Curriculum Day 1: Introduction
Demonstrate and show examples of flipbooks. Project movies of flipbooks and other craft work animations. Illustrate the creative process behind four sampled objects with varying levels of complexity (a) Static objects such as circles moving and/or morphing (b) Stick figures in motion, (c) Stick figures in action eg. passing a ball and (d) A galloping horse in the open plains.

Curriculum Day 2: Workshop
Create the work and review each others process. Move towards more complex designs, continue developing personal skills and answer any questions.

Curriculum Day 3: Animation
Collect final works from students. Scan, digitise each page and animate in .gif or .avi.

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