Monthly Blog Archives / September 2013
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September 18, 2013
TTH:ALDAS CHARACTERS,
The Travelling Hand: A Ludic Dream Across the Sea The self, in two halves, moves through space. The space is a carpet, fragments arranged from memory. The Waking self, as it moves has the […]
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September 17, 2013
Preview - VERNISSAGE,
A character sheet from Vernissage, the roleplaying game about contemporary visual art!
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September 17, 2013
Design Notes - POLITIKO: India,
So, we’ve been working on a game called POLITIKO: India. It’s a card game about AADHAR mix-ups, Third / Fourth / Fifth Fronts, and general fraudulent activity in Indian politics. NO 1: What the hell […]
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September 15, 2013
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TTH:ALDAS archival footage,
A still from archival footage as a found object.
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September 15, 2013
Preview - POLITIKO: India,
What we’re doing today: grossly abridging the demographics of India! (We are rude, ignorant foreigners — what did you expect?)
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September 15, 2013
TTH: ALDAS game world design stage 1,
[caption id="attachment_234" align="alignnone" width="600"] The levels / platforms broken ...
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September 13, 2013
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Reluctance,
When an actor refuses to obey the director, the contract has been violated. With the void of a violation, there is a two options to resolve the impasse. One, the actor can be antagonised and […]
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September 13, 2013
The Travelling Hand: A Ludic Dream across the Sea,
The Queen has a series of dreams before her death. She finds another sleeper in her dream, the hunter. The game is essentially a co-op found object game, between the dreaming self and the […]
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September 12, 2013
VERNISSAGE,
What is Vernissage? Vernissage is CENTAUR‘s foray into digital gaming. A follow-through from our ongoing project Art Dai Dee and borrowing some ideas from Pablo Helguera’s Manual of Contemporary Art Style, it is a […]
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September 12, 2013
CENTAUR - What We Think About Games,
We play our life. Life is a game, and we’re fun guys. (We’d like to think so.) You play games, too. The mathematical object defined as “game” must have: players; actions to perform or neglect: […]
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September 11, 2013
WE ARE CENTAUR,
Who are we? We are Mun Kao and Zedeck Siew. Together we make up the Centre for Artful and Useful Recreation (CENTAUR), a two-person collective that aims to create useful and artful game-things. We’re […]
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September 6, 2013
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Possession,
Possession is a craft. You have to mark people in view, crouch up to them and sneakily possess them. They will never find out because they will never be there. Once you possess someone, you […]
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September 4, 2013
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Light and volume studies,
A series of images from a set of light and volume studies for a new environment. Having lightmapped approximately 15sq meters, and having replicated the meshes across the build, we are running the scene at […]
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